The Rangers of the North have many cities, fortresses, and towns scattered throughout Eriador, the Lone-lands, Minhiriath, Bree, and Enedwaith. Each of these structures is governed by one of the Lords of the Rangers. The capital of all these is Fornost, just south of the northern Eriador Downs. Each city is allowed to have 1 custom fortress near it and under it's supervision and unlimited as long as they are Lore ones.
Fornost is a large rectangular city built of Arnor brick. It sits on a hill overlooking surrounding farmlands and a river to the west. A large stair on the west side leads up to the main gate, which is guarded by a portcullis. Within is a large courtyard. The courtyard has exits on the north, east, and south. The north exits lead to guardrooms and battlements. The south exit leads to a large orchard that sits within the walls. The east exit is another portcullis, which allows access to the inner city. The inner city houses storage vaults, multi-story residences, and the Great Hall of the city, which is where the Lords convene to do their political business.
Fornost is administrated mainly by Combobob, the Chancellor.
Fortresses under Fornost supervision:
Archet is a logging town located in Chetwood, Bree. It remains the logging capital of the nation and works are currently being done to create the first builds there. Hand built by the Captain of Chetwood, Sir_Punchwood_, it has a large central market and fountain as well as multiple logging camps dotted around its perimeter.
Fortresses under Archet supervision:
The settlement of Combe is built on a small lake a short way from the Chetwood Estate of Sir Punchwood. Built by HarrMac it has frequent trading with Archet and Bree, a short walk away.
Fortresses under Combe supervision:
Minas Alqua is one of the great fortress-cities arnor has under its control. Built by JJofJ it stands tall among adversity and frequent sieges. Located south of the south downs waypoint it is one of the largest builds ever undertaken by the Dunedain and is still being refurbished to this day. HarrMac stands as its Captain of the Guard ensuring everything in the city runs smoothly and the merchants that stay there are not harmed by the constant attempts of the enemy to attack.
Fortresses under Minas Alqua supervision:
Brill is one of the many towns that fill Bree land with vibrant commerce. Located to the south east of the Bree waypoint Brill was once the old Bree before Lord Mazerinth began building Bree proper. It enjoys multiple residents, annual christmas celebrations and a large arnorian tower that sits inside its solid walls, looking over the pastures of Bree-land.
Fortresses under Brill supervision:
Annuminas occupies a massive area of land inside the lake itself and it's governed by Elendil_The_Tall. It hosts one of the largest great halls in Middle Earth and it has multiple bridges running across both the river and the fortress itself. It has a storage vault, multiple farms and the Halls of High King Elendil_The_Tall of Arnor.
Fortresses under Annuminas supervision:
Tar Coron Fortress (managed by _Chancellor)
Bree is a town in the larger land of Bree. It began to be built by Skelesam, the Chieftain of the Rangers, but he passed on the responsibility to his predecessor Hell_Metallicus. The town of Bree is finished thanks to the efforts of Mazerinth who servers as it's Lord.
Fortresses under Bree supervision:
Tharbad is a city on the northern shore of the Greyflood River, which separates Minhiriath from Enedwaith. This great city functions as Provincial Capital for North-Minhiriath, sometimes referred to as the Province of Tharbad. Two roads meet at Tharbad, and both cross the river at that point. The city sits on a man made hill and is protected by big, white walls. The city is governed by LegoOskar, Lord of Tharbad and Provincial Lord of North-Minhiriath.
Fortresses under Tharbad supervision:
Minas Tharbad (managed by LegoOskar)